nms custom villager and restructuring for teams
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23
src/main/kotlin/com/pobnellion/aoe/team/Plains.kt
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23
src/main/kotlin/com/pobnellion/aoe/team/Plains.kt
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package com.pobnellion.aoe.team
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import com.pobnellion.aoe.building.BuildingInfo
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import com.pobnellion.aoe.building.BuildingType
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import com.pobnellion.aoe.building.House
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import org.bukkit.entity.Player
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class Plains(players: List<Player>) : Team(players) {
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override fun getBuildingInfo(type: BuildingType): BuildingInfo {
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return when (type) {
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BuildingType.BARRACKS -> TODO()
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BuildingType.FARM -> TODO()
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BuildingType.HOUSE -> House.Info
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BuildingType.MILL -> TODO()
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BuildingType.TOWN_CENTER -> TODO()
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BuildingType.UNIQUE -> TODO()
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BuildingType.WALL -> TODO()
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BuildingType.WATCH_TOWER -> TODO()
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}
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}
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}
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