get building placing working properly
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@ -1,10 +1,7 @@
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package com.pobnellion.aoe.building
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import com.pobnellion.aoe.ui.PlaceHint
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import com.pobnellion.aoe.ui.PlaceHintValidators
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import org.bukkit.Location
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import org.bukkit.Material
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import org.bukkit.entity.Player
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class Blacksmith(location: Location, variant: Int): Building(location, variant) {
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fun place(location: Location, sizeX: Float, sizeY: Float, sizeZ: Float, offsetY: Int) {
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