fixing building hint problems
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@ -3,17 +3,24 @@ package com.pobnellion.aoe.team
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import com.pobnellion.aoe.building.BuildingInfo
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import com.pobnellion.aoe.building.BuildingType
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import com.pobnellion.aoe.building.House
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import com.pobnellion.aoe.building.TownCenter
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import org.bukkit.entity.Player
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class Plains(players: List<Player>) : Team(players) {
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override val name: String = "Plains"
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override fun getBuildingInfo(type: BuildingType): BuildingInfo {
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return when (type) {
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BuildingType.ARCHERY_RANGE -> TODO()
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BuildingType.BARRACKS -> TODO()
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BuildingType.DOCK -> TODO()
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BuildingType.FARM -> TODO()
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BuildingType.HOUSE -> House.Info
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BuildingType.LUMBER_CAMP -> TODO()
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BuildingType.MILL -> TODO()
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BuildingType.TOWN_CENTER -> TODO()
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BuildingType.MINING_CAMP -> TODO()
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BuildingType.STABLE -> TODO()
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BuildingType.TOWN_CENTER -> TownCenter.Info
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BuildingType.UNIQUE -> TODO()
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BuildingType.WALL -> TODO()
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BuildingType.WATCH_TOWER -> TODO()
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