fixing building hint problems

This commit is contained in:
ruby
2025-01-05 03:24:02 +13:00
parent f8825d535f
commit 3875ca5d0a
11 changed files with 129 additions and 16 deletions

View File

@ -3,17 +3,24 @@ package com.pobnellion.aoe.team
import com.pobnellion.aoe.building.BuildingInfo
import com.pobnellion.aoe.building.BuildingType
import com.pobnellion.aoe.building.House
import com.pobnellion.aoe.building.TownCenter
import org.bukkit.entity.Player
class Plains(players: List<Player>) : Team(players) {
override val name: String = "Plains"
override fun getBuildingInfo(type: BuildingType): BuildingInfo {
return when (type) {
BuildingType.ARCHERY_RANGE -> TODO()
BuildingType.BARRACKS -> TODO()
BuildingType.DOCK -> TODO()
BuildingType.FARM -> TODO()
BuildingType.HOUSE -> House.Info
BuildingType.LUMBER_CAMP -> TODO()
BuildingType.MILL -> TODO()
BuildingType.TOWN_CENTER -> TODO()
BuildingType.MINING_CAMP -> TODO()
BuildingType.STABLE -> TODO()
BuildingType.TOWN_CENTER -> TownCenter.Info
BuildingType.UNIQUE -> TODO()
BuildingType.WALL -> TODO()
BuildingType.WATCH_TOWER -> TODO()